We can open the radio and comms appear to be working, at least according to the stuff that's shown in the bottom right corner, such as the channel and the frequency. The Mod seems to be working on the client side. Neither via the radio nor by standing next to each other. Unfortunately we can't hear each other in game. That means, that the Server 'knows' the mods and doesn't kick us (which it does if I remove the -mods start parameter). of mods thoroughly tested and proven to improve game balance, fix bugs. It started up like always and we can connect with CBA and TFAR active on the client. Sims 3 Mods Reddit Mac Os High Sierra Torrent Lanscan Mac Download Blog Xcom 2. Than I've copied the keys from the mod folders to arma3/keys, added the start Parameter and started the Server. I've grabbed my and my folders from the Workshop folder on my PC and copied them over to the root folder of my Arma 3 Server. So I have an Arma 3 server up and running and everything seems to be working fine. But I'm really clueless and I think that Task Force Arrowhead Radio is one of the most common Mods ever. Please excuse that I'm talking about a mod and not about the game itself.